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教程-Cineversity Tutorial Collection 1 Mar 2019
Cineversity Tutorial Collection 1 Mar 2019

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Cineversity – Cinema 4D R20 Features and VFX Workflows

Josh Johnson demonstrates the improved motion tracking in Cinema 4D Release 20 in this live presentation from Siggraph 2018. Josh first performs an automatic track for some footage, and then shows how to set up a shadow catcher in both Redshift and C4D’s Physical Render to incorporate 3D elements with the footage. Next Josh shows the new manual tracking workflow and improved algorithms with virtual keyframes, tracking an incredibly difficult shot. Josh also highlights some new Alembic re-timing and multi-instance features in Cinema 4D R20.

Cineversity – Using MoGraph to Create Ant Man’s Tech in C4D

Learn techniques Robyn Haddow used in creation of Fantasy User Interfaces (FUI) for Marvel’s Ant Man and the Wasp. You’ll see how Robyn created loopable playback elements from an X-Particles Network, a MoGraph Cloner and PolyFX. You’ll also see how she generates various spline, point, wireframe and fresnel passes using C4D’s Hair Renderer, Cel Renderer and Object Buffers. Then you’ll see how these passes combine with 3D data in After Effects to create the Fantasy User Interfaces of your favorite films.

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