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Ziva Dynamics Ziva VFX 1.6 for Maya x64-醫學人體肌肉骨骼模擬插件
ZIVA VFX可以離線模擬人體肌肉骨骼動作。

Simulate infinite, hero-quality characters with Ziva VFX 1.6 Anatomy Transfer tools. Accelerate your entire pipeline with the most scalable creature solution. Ziva VFX v1.6 marks the release of the industry's fastest, most scalable creature workflow. One of the largest Ziva releases to date, Ziva VFX 1.6 features the highly-anticipated Ziva Anatomy Transfer (ZAT) functionality. These new transfer and warping tools empower users to rapidly generate entire populations of anatomical creatures, all at hero-character fidelity; tackling speed and scalability head-on.

With ZAT, users can transfer the anatomical geometry from one Ziva character to a secondary creature model. Instantly, the geometry will be warped/re-shaped to fit the mesh of the second, third, tenth, or hundredth additional character. Paired with Ziva's new transfer tools, artists can even carry over all of the Ziva rig settings to the secondary creature, to automatically generate a simulation-ready rig. The new ZAT tools include:

New Ziva Anatomy Transfer (ZAT) deformers for transferring creature geometry from a source creature onto a new creature.
New Python scripts that wrap common zBuilder functionality to transfer Ziva rigs from (parts of a) source creature onto a new creature.
New “Ziva Transfer” menu for faster access to ZAT features.
New option in the “Ziva Menu" for erasing all Ziva rigs in a selected Ziva solver, or from the entire Maya scene.
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